Hacktoberfest Part 4 (OSD600)

Hacktoberfest continues! Finding issues to fix on github.com projects has been surprisingly challenging. The amount of startup time on getting involved with a project really depends on a lot of things. Large projects, either in number of files or number of people, or even small ones in a language you don’t understand take some research before you can get involved. That isn’t to say it is impossible, but I have found it very easy to dismiss projects on these grounds unless there was something bigger attracting me to a project and making it seem worth the burden.

This time my issue was writing documentation for Android JetPack, explaining how to use EmojiCompat. EmojiCompat allows android apps to use Emojis, including ones that would normally not render because the font package included with the operating system version does not include the newer Emojis that have been released. A video was provided with a rundown on how it is used, and I based the documentation on that.

While not technically challenging, I did find it difficult to describe what was happening in the mandated commenting of code examples. Perhaps I stuck too much to writing code and not enough prose.

Hacktoberfest Part 3 (OSD600)

Continuing with finding issues for Hacktoberfest , I came across an issue  on a repository  for a project that allows users to manipulate images in a way that resembles works of the artist Kensuke Koike.  In creating the project, the author decided to limit the size of user loaded images via cropping. Since most users are unlikely to want their images cropped, it was requested that this be replaced with image scaling.

I installed the project files, and necessary packages, however it didn’t build properly. So I ended up manually installing parcel-builder globally on my computer, which allowed me to build the project and test it out. Finding a large enough photo, I did in fact confirm that cropping was an issue and that it hadn’t secretly been fixed already. Creating a new git branch, I started to get to work.

My expectation was that I would have to find a new library, or to write up an entirely new method to get this done. However, it seemed that, bluimp-load-image, the library already being used already had this functionality.

The original code looked something like this:

document.getElementById('file-input').onchange = function (e) {
      {maxWidth: 2000} // Options

After finding scaling methods in the library that loadImage was from, I found that it could be fixed with very few changes:

document.getElementById('file-input').onchange = function (e) {

Getting ready to post my pull request, I paused for a moment. Scaling it down to a width of 2000 was the request, but is that what this was doing? If the image was smaller, would it be scaled up? That is probably a waste of time, as the limit was imposed to prevent slowdown in the first place.

So I replaced it with this:

document.getElementById('file-input').onchange = function (e) {
  ).scale({maxWidth: 2000});

Checking again that everything worked properly, I tested with a few more images and was confident that my solution was satisfactory.

Hacktoberfest Part 2 (OSD600)

Continuing my Hacktoberfest journey, I kept searching for new projects to contribute to. I did find a handful of promising prospects, such as mtgatracker, but I decided to hold off on starting on it until I could take a better look at how it works.

In the meantime, I found a small project that aimed to remake various board games, startin with Tic Tac Toe.  The issue I found was still relatively simple, but not to the point of being trivial. The task was to find places in the code where hard-coded symbols and magic numbers could be removed, thus making the code easier to maintain (and in my opinion, more readable). I wasn’t sure how hard I should be trying to do this, though. Were there cases where it is better leave as-is? Is there such thing as going overboard?

I began with the replacement suggested by the person who posted the issue. The character ‘.’ was used to represent empty squares that don’t yet hold an X or an O. I began by pulling it out and adding it in at the top of the file. I realized then that it was used in other files as well, so I had to move my defined constant elsewhere in the header file hierarchy. I tried to come up with a good name as well, so that the reading the code would flow well. That way it went from something like this:

c != '.'



I think it’s easier to figure out what the code here is trying to do this way, though it may be more difficult to see exactly how it is done (by comparing a character). With that done, I ended up replacing a few things with existing constants.

After that, I replaced a few more symbols, added a a use of an existing constant, and separated game states from -1, 0, 1 to human readable ones.

There was also a part where I thought I found a place to speed up the code (involving the ordering of conditions in an if statement. After some time, I realized that there would be no savings after all. All conditions were equally likely, so there was no exiting early by rearranging them.

Both before and after working on this issue, I tried the Tic Tac Toe game for myself. At first I thought it was broken, since it seg faulted whenever I put in my commands (separated by commas). It wasn’t until I realized that they needed to be separated by a newline instead of a comma that I got it to work properly. This could be either a failure in communicating to the user the expectation (shown as (row, column) in the instructions) or a failure in accepting a larger variety of user inputs. Either way, I may end up raising the issue myself, but only after confirming that it is one.

I submitted a Pull Request and sent it out to be judged. I still have to go back and make some changes to the pull request I made for part 1, but I may end up finishing that up later this week.






Hacktoberfest part 1 (OSD600)

For the month of October, I will take part in an event called Hacktoberfest  for an assignment credit in a course I am taking at Seneca College in open source development. The event is held in order to support open source software and get people to contribute to the global programming community. Over the course of the month, if participants make at least 5 pull requests to any public repositories on github, they receive a free Hacktoberfest T-shirt.

Given a great amount of freedom, it was difficult for me to choose what project to begin working on. Not only do I want to pick a project that I think is worth contributing to, but it also needs to be something where I can find an issue that is small enough for me to jump into relatively quickly. I’m not against dabbling in languages I don’t know very well, but I would prefer to do it with good reason.

After some searching, and a lot of being picky, I decided to fix the bug I found in filer for our 0.1 release. I already had some familiarity with the method that had the bug, and I was happy to continue in the same programming language for a bit longer.

Starting with where I left off, I had written two tests for appendFile, which is designed to function in a way that matches appendFile for fs. One test passed when passing { encoding: ‘utf8’, flag: ‘a’ } as the options parameter, but the other failed when passing only { flag:’a’ }. so I carefully looked through appendFile in implementation.js. What I found is that the options parameter is first checked by a function called validate_file_options. But the way it validates it is only to check the type. If it is null, it sets the options to default values. If it is a function, it assumes it was left empty (and sets default values). If it a string, it assumes it is the encoding, and sets a default value for the flag.

But if it is an object, it leaves it alone and passes it along. This is why the test I wrote turned out the way they did. If an object is passed, but that object does not have an encoding specified, then its later checks on the encoding fails since there is no such attribute.

I resolved this by altering the check to account for this, and it ended up passing all tests, including the new ones. After a lot of fiddling with git, I submitted my first Hacktoberfest pull request.

After this I will go back to searching for a new project to work on. I hope to look up various projects that I have used and see if there are any issues appropriate for me.

Getting Familiar with Open Source (OSD600 0.1 Release)


As part of the Topics in Open Source Development course I am taking, we must make contributions to real open source projects. We are free to choose what kind of projects we would like to work on, and the type of contributions we would like to make. The first release however, is involves contributing to node package called filer as a chance to get our feet wet with git, github, and open source development in general. This is the journey I took in my small contribution to filer.

A rough outline of the process I took:

  1. Filing an Issue
  2. Setting up a Local Repository
  3. Running Existing Tests Locally
  4. Working on the Issue
  5. Making a Pull Request
  6. Responding to feedback
  7. Getting involved in the Community
  8. Reflecting on the Process


Some Background

Filer is a package available in node for a file system that mimics the built-in file system fs in nodejs. However,  fs only functions in a command-line environment, but does not work when run in a browser. Filer is intended to run on both.


Filing an Issue

The first thing to do was to pick an issue to file. Namely, something worth adding to or changing in the project. I opted to make some unit tests for fs.appendFile() since my Lab1 post involved analyzing how the method works. After surveying the existing tests, and the related issues already filed, I noticed that none of the tests involved manually setting file system flags such as ‘r’ (read), ‘w’ (write), ‘a’ (append). Perhaps this is because there probably isn’t really any reason to ever use a flag other the default. Nevertheless, it is worth checking that the actual implementation matches the documentation.

I filed Issue #463, requested permission to work on the change and got to work.


Setting up a Local Repository

I’ve had a github account for over a year, and yet my only repositories were the Hello World repository and a newly created repository for my Capstone Project. I had always been meaning to get more comfortable using both git and github, but without a project to work on it always got postponed. Fortunately, I now have a a good reason to use and master it.

I learned that I should fork a repository first, then clone my own fork. After fiddling with git commands a bit, I had a local version of filer. After stumbling a bit, I realized that even getting everything up and running is a bit of a min-challenge itself. I had to make sure all the packages were installed, since they don’t come automatically (npm install) and learn how to run the tests (npm run test).


Running Existing Tests Locally

This lead to the first big hurdle. Because of the difference in line endings between unix and windows machines, I kept getting the following errors on every single test being run (1000+):

Expected linebreaks to be 'LF' but found 'CRLF'

However, I had set up git properly for line endings (as far as I knew), and done the same with Visual Studio Code as well. After a lot of troubleshooting (including reading links posted in the slack by people with similar problems), I got… nowhere. Eventually I gave up for the night. A restart of my computer seemed to have solved the problem. My guess is that one of the many things I did in troubleshooting ended up kicking in after the restart. I’m still not happy with my understanding of how line endings work, but at least I am a little less scared by it now. At some point I believe I installed everything to my desktop as well, and was met with the same problems, but in the end I was able to get everything running on my laptop for school as intended.

Then came more issues. The test command ended up slowly going through tests and stopping around 80 (out of over 1000). After some more fiddling, it ended up going up to around 380, but still stopped after that. Taking some cues from “CHROME HEADLESS” that I kept seeing when I ran the tests, I installed Google Chrome. That seemed to help.

Overall, getting everything to work was surprisingly difficult. Furthermore, considering my goal was to create a simple test, the fact that getting the existing package to run took so long was somewhat frustrating. Hopefully as I gain more experience with git, and whatever environment I am using, this step will take less time in the future.


Working on the issue

Finally able to begin, I took a look at the other tests available for appendFile() and found a test that was mostly similar to what I needed (it passed { encoding:’utf8′ } as the option parameter instead of { flag : ‘a’ } (for append). But the output should have been the same, since both the ‘utf8’ encoding and ‘a’ flag are default parameters for appendFile. There was very little to change. And yet…

The test failed. How? The theory behind my test was very simple, very straightforward, and very hard to get wrong. I searched high and low to make sense of the error code involving a mysterious copy_t method that caused it to break. Not much luck on that front. I spent a lot of time trying to find what was wrong with my test.

In the end, I don’t think it was wrong. When I took a look through the implementation of appendFile(), I found that the validation of options worked differently for the flag compared to the encoding. It seemed that if no flag was passed, it was taken care of by the following line:

flag = options.flag || 'a';

That meant that for a partially formed options object, you didn’t need to include the flag attribute. But the same wasn’t true for the encoding attribute. This was proven when {flag: ‘a’} caused the operation to fail, while { encoding: ‘utf8’, flag: ‘a’ } did not.

I decided to submit two tests instead of one, to demonstrate this difference (and prove that the bug exists and was what I claimed it to be).

First Pull Request

I took my findings, gathered my tests, and submittied Pull Request #494, unsure if a test that failed could be accepted into the project. Although I was confident that I had actually found a bug in the implementation of appendFile(), the concept was new to me. Would I have to fix the bug before the test got accepted? Would I continue working on filer for the second release, or change to something else? Would anyone end up finding a flaw in my argument? Only time will tell.


Peer Feedback

So far, none of the comments on my pull request have invalidated my work or pointed to any revision. I believe this may take more time.


Getting Involved in the Community

I reviewed the pull request of two other students. The first was a straightforward test with no errors. The only suggestions I made were with regards to whitespace and grammar.

The second was a bit more complicated. The test did not pass, though I was not 100% sure about why. The intended goal of what was being tested was unclear , though I did find something to be improved nonetheless.

In both cases, the pull requests did not overlap with other issues or existing files.



I enjoyed getting involved with open source projects. I’ve waited a long time to get involved with real projects, and I’m glad to have done it. It a good way to learn, and the community is friendly. I’m excited to continue with it in this course, and hopefully beyond.

As far as the work itself, I found that it is hard to predict how long something will take, and where the trouble will come from. Hopefully by planning ahead and managing my schedule I can stay ahead of the problems.